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Slime rancher game future
Slime rancher game future




The community curated service has helped push through unique kinds of games, including smash hits such as Shadowrun Returns, Wasteland 2 and Kerbal Space Program. Slime Rancher is currently seeking votes on Steam Greenlight, where gamers will determine if the title should be eligible to appear on the Steam store. Not all of them are friendly, by the way. As the video above showcases, the game will require different kinds of strategies to deal with respective challenges.

slime rancher game future slime rancher game future

The game works on a day and night cycle basis, where throughout the day players will venture around the open world and then return to feed the animals at night, not unlike the day and night system from games like Yandere Simulator or the original Jagged Alliance.įor dealing with various types of slimes players will have to use differing tactics, ranging from sucking up some slimes or using objects to push the slimes back. As it is, this is a great idea that currently feels a little too cooped up.Different types of slimes eat different types of food. Slime Rancher’s hands-on approach and lively livestock could have made this the cream of the farming crop. The teleporters might have been useful, but the sheer amount of resource gathering involved in crafting them means you'll have rinsed all the environments before they become useful. My health, for instance, rarely dipped below 70 even when I came across a herd of exploding radioactive largos, and the early jetpack upgrade is far more practical for general world traversal. Most, however, like the med station and spring pad, are largely superfluous. Instead of improving the minute-to-minute farming process, the lab simply lets you build extra gadgets to place around the planet. You buy upgrades because you can rather than because you want to, and once you've filled out your pens with profitable slime, there's little incentive to venture back outside.Įven the unlockable research lab didn't provide the extra longevity I'd hoped for. Farming isn’t the means to a narrative end here, but a means to more endless farming. Unlike Stardew Valley, where you can personalise your farm to the nth degree or settle down and start a family, there's nothing to do here except shovel endless quantities of poop and make a quick buck.

slime rancher game future

And that's the main problem I have with Slime Rancher. Once you get there, though, you're essentially going through the same motions as you were an hour ago, just with different coloured slimes in a slightly prettier landscape.






Slime rancher game future